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- #include "../common/header.ds"
- output "p:/base/ds/tsr1"
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-
- //////////////////////////////////////////////////
- // swat guarding punk stands up if punk is killed
- //////////////////////////////////////////////////
-
-
- local entity rswat1 // the second swatguy
-
- rswat1 = find entity with targetname "rswat1"
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- animate entity rswat1 performing action STD_IALERT_N_P_N